Artists Re: Thinking Games - new publication
Artists Re:thinking Games, Ruth Catlow, Marc Garrett, Corrado Morgana (Editors),Furtherfield.org and FACT:
This publication looks at how a selection of leading artists, designers and commentators have challenged the norms and expectations of both game and art worlds with both criticality and popular appeal. It explores themes adopted by the artist that thinks and rethinks games and includes essays, interviews and artists’ projects from Jeremy Bailey, Ruth Catlow, Heather Corcoran, Daphne Dragona, Mary Flanagan, Mathius Fuchs, Alex Galloway, Marc Garrett, Corrado Morgana, Anne-Marie Schleiner, David Surman, Tale of Tales, Bill Viola, and Emma Westecott.
The book is available on Amazon.co.uk - no word on US publication.

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Papers Related to Topic
I worked on a MMOG that focused on climate change. You can download the Kepesian paper from http://sites.google.com/site/gbrownsimmons
Gloria J. Brown-Simmons, Falko Kuester, Christopher J. H. Knox, and So Yamaoka. Earth and planetary system science game engine. In Zhigeng Pan, Adrian David Cheok, Wolfgang Muller and Abdennour El Rhalibi, editors, Transactions on Edutainment II, Lecture Notes on Computer Science, LNCS 5660, pages 203-218. Berlin and Heidelberg: Springer-Verlag, 2009.
Gloria J. Brown-Simmons, Falko Kuester, Christopher J. H. Knox, So Yamaoka, and Daniel G. Repasky. Kepesian visualization: Interacting with Earth data. In Proceedings of Connectivity, the Tenth Biennial Arts and Technology Symposium at Connecticut College, pages 25–36. New London: Ammerman Center, Connecticut College, 2006.