Neurocyberkinetics: Neurology & Video Games

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Reblog from December 12th, 2006:  Neurocyberkinetics: Neurology & Video Games

Here's a fascinating article about a 14-year-old boy with special needs who is the first teenager to play a two-dimensional video game, Space Invaders, using only the signals from his brain to make movements. 

Researchers at Washington University in St. Louis show how a teenager moves video icons just by imagination. According to the article by Tony Fitzpatrick, "Engineers programmed the Atari software to interface with the brain-machine interface system."

Check out the article with video clip here.

As a teacher, this is very interesting indeed because such research holds so much potential to unlocking the mysteries of the brain. Many students with special needs often have seizures. Therefore, understanding brain waves etc. is very important to understanding various special needs. There is so much to learn and we are at the frontier. Who says that video games can't teach us?   

 

Image Ref: http://www.c-sharpcorner.com/UploadFile/mgold/SpaceInvaders06292005005618AM/SpaceInvaders.aspx?ArticleID=bc9d1ceb-a245-4a12-ac22-6dcad1662326