Jagoda's Blog

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By Jagoda on Apr 21st, 2012
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Our interdisciplinary team at Duke University, the University of Chicago, and the University of Waterloo has just launched a new "transmedia game...

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By Jagoda on Aug 4th, 2011

American Literature (Duke University Press): Special Issue: New Media and the Digital Humanities

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By Jagoda on Jul 29th, 2009

In my blog entry yesterday, I offered an introduction to the Emergence online game I've been working on with Tim Lenoir, Casey Alt, and Harrison...

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By Jagoda on Jul 28th, 2009
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Last week, I attended an extraordinary one-day conference entitled Face-off to Facebook that took place at George Washington University. Along...

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By Jagoda on May 23rd, 2008

In an afternoon session at HASTAC II, a panel comprised of Lev Manovich, Noah Wardrip-Fruin, Anne Helmond, Nick Montfort, Tristan Thielmann, and...

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By Jagoda on May 23rd, 2008
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HASTAC II continues with a fantastic Keynote Addressby Curtis Wong (Microsoft) about the development of interactive storytelling and educational...

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By Jagoda on May 23rd, 2008

The first set of "lightning talks" took place today at UC Irvine at the start of the 2008 HASTAC II conference on "Techno-travels."

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About Jagoda

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Patrick Jagoda is a Mellon Postdoctoral Fellow of new media at the University of Chicago and will begin as an Assistant Professor of English in 2012. He received his PhD in English from Duke University with a certificate in Information Science and Information Studies. Patrick is interested in the ubiquity of networks, as metaphors and material systems, in the post-1945 period. His work examines how contemporary American literature, film, television, videogames, and virtual worlds deploy different artistic forms to render the complexities of global networks. His articles and reviews have appeared in Critical Inquiry, Social Text, Neo-Victorian Studies, and American Literature.

Patrick sees his scholarship as inextricably interrelated with his creative work. In recent years, he has worked on projects that contribute to new media learning, digital storytelling, and transmedia game design. With a group of University of Chicago students he directed the Alternate Reality Game Oscillation in 2011. In this game, players encountered an interactive narrative that was conveyed through media old and new, including paper flyers, sidewalk drawings, websites, a Facebook page, emails, a text-adventure game, chatbot interactions, IRC, cassette tapes, and a live performance. Patrick is also involved in an ongoing collaboration with Melissa Gilliam (University of Chicago Professor in the Departments of Obstetrics, Gynecology, and Pediatrics) on the Game Changer Chicago initiative. This project uses digital storytelling and game production to promote a participatory and systems-oriented form of sexual health learning aimed at adolescents.

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