[DML Competition 4: Badges for Lifelong Learning]

Find Winning Projects

4-H enters the world of electronic credentials with the development and introduction of digital badges in robotics. As part of an e-portfolio of...

A Day in the Life of a Computer introduces middle school and high school students to key concepts of computer science using LittleBigPlanet™....

In Aeon Quest, LittleBigPlanet™ players are enlisted by a mechanical being from outer space to help save the planet Earth. Players must prove...

Each year over 1 million students drop out of high school. American Graduate: Let’s Make It Happen, funded by the Corporation for Public...

BadgeStack is a standards-based system designed specifically for badge-empowered, social learning. Learning Times has built the BadgeStack system...

The BadgesWork for Vets program offers a solution to help Veterans leverage their military training and unique skill sets by developing badges...

Black Cloud was an environmental studies game that mixed the physical with the virtual to engage high school students in Los Angeles. Teams role-...

At BuzzMath the goal for students is to master concepts based on the Common Core Mathematics Standards. As such, the requirements for badge...

Cellcraft is a 2009 HASTAC/MacArthur Foundation Digital Media & Learning Competition winner. Addressing a decreasing interest and proficiency...

Focusing on the Southwestern Pennsylvania region, CivicsLab puts elementary and middle school students in virtual control of decision-making in...

Carnegie Mellon University’s Computer Science Student Network (CS2N) is an online learning environment where students, teachers, and hobbyists can...

Critical Commons is a non-profit advocacy coalition that supports the use of media for teaching, learning and creativity, providing resources,...