[DML Competition 4: Badges for Lifelong Learning]

EcoBugs

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A game aimed at learners aged 7 to 11, EcoBugs encourages learners' interest in the environment as they explore their surroundings to create, collect, and monitor the health of virtual 'bug' species.

A game aimed at learners aged 7 to 11, EcoBugs encourages learners' interest in the environment as they explore their surroundings to create, collect, and monitor the health of virtual 'bug' species. Players design their own virtual bugs to release into the wild, but must consider the environmental conditions of their particular surroundings to insure survival after release. Bug colonies are located using maps, accessed on player's phones or computers, and specimens are collected when a player goes to that location-whether in a school, a local neighborhood, or a national park-with a GPS-enabled mobile. When biological or environmental factors cause a population decrease, players must work together to figure out how to improve the situation.

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Blog entry App Development Underway Dowding
1 year 23 weeks ago
Tom Dowding's picture
Blog entry Ecobugs teachers workshop 
3 replies
Kirkland
1 year 24 weeks ago
kieronkirkland's picture
Blog entry EcoBugs: Why testing games in relevant spaces is important. Cable
1 year 26 weeks ago
Steve c's picture
Blog entry Habitat Markers Dowding
1 year 27 weeks ago
Tom Dowding's picture
Blog entry Ecobugs website first look! Dowding
1 year 29 weeks ago
Tom Dowding's picture
Blog entry EcoBugs, Making the bugs move Cable
1 year 30 weeks ago
Steve c's picture
Blog entry Ecobugs: Designing game characters with help from players 
1 replies
Cable
1 year 34 weeks ago
Steve c's picture
Blog entry Ecobugs - game scenarios workshop completed 16th August Thomson
1 year 40 weeks ago
Duncan Thomson Futurelab's picture
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