I'm a doctoral student in the Educational Communication and Technology program at New York University, where I am a part of the Consortium for Research and Evaluation of Advanced Technologies in Education (CREATE; create.alt.ed.nyu.edu) team. I am involved in the "Molecules and Minds II: Bridging Representations in Science Education" project and the Games For Learning Institute (g4li.org). Previously, I was the senior manager of research and communications at the Joan Ganz Cooney Center at Sesame Workshop. I was also a researcher at the Center for Children & Technology, part of the Education Development Center. I have helped produce science documentaries for clients such as WGBH/Boston and Discovery Communications and lived abroad in Beijing for 2 1/2 years, during which time I created an English instructional series for Beijing TV and served as the Arts & Entertainment Editor for that's Beijing magazine. I have a B.A. in Molecular and Cell Biology from UC Berkeley and a M.S. in Science Journalism from Boston University.
I am interested in the transformation of K-12 education in a digital age. I currently track innovations in teacher practice and student learning, as well as successful uses of digital technology to meet teacher and student needs. I am especially concerned with advances in student assessment strategies that can produce information that is more accurate, actionable, and relevant (e.g., measurements of 21st-century skills).
As a HASTAC Scholar, I would like to gain deeper insight into questions such as: How can we harness the potential of social and technological phenomena such as crowd sourcing, cloud computing, and location-aware applications? How can we best incorporate social networking sites, virtual worlds, simulations, and digital games into our formal and informal learning spaces? And how does the emerging “digital theories” of learning align with, improve upon, or contradict more established notions? Overall, I hope to contribute useful information and stimulating dialogue that will lead to more engaging and meaningful learning for youth.